## Safety Levels

Safety Levels is a new editor concept. It came about after the realization that many of the limits in Civ3ConquestsEdit may be artificial rather than technical, and that currently the only way to test those limits was with a hex editor. Safety Levels allow the user to choose to either stick with the tried-and-mostly-true Firaxis limits, or choose any of several other levels of limitations that allow more (or less) flexibility.

There are six safety levels, which are summarized below in order from most strict to least strict:

- Total: This level is equivalent to the default (Firaxis), except that is will attempt to catch conditions that are okay with Civ3ConquestsEdit that will crash Conquests at some point. Currently equal to Firaxis
- Firaxis: This level is to be equivalent to what Firaxis's editor allows. It currently is in most areas.
- Safe: This level is to allow values that are known to be safe, either because Firaxis's editor allows them, or because they have been tested by members of the community. Currently equal to Firaxis
- Exploratory: This level is to allow all values that are not known to cause problems, but disallow those known to cause problems. Currently equal to Minimal
- Minimal: This level will protect against invalid string values (e.g. too long of city names), but will not protect any numerical values.
- None: This level will allow you to do whatever you want. Shoot yourself in the foot.

Click on the Overall Safety Level: button to modify the safety levels Safety levels are configurable on a per-tab basis. The safety level shown on the main window will be the lowest of the individual safety levels chosen, and the background color shown on the main tab will be an average of all the safety levels.

Violations of the current safety level will result in the text of the violating field(s) being red.

Note that levels below Firaxis may render BIQ's not easily editable in Civ3ConquestsEdit, and levels below Minimal may render BIQ's not readable by any editor (including this one). It is always a good idea to back up your BIQ files before editing, but this is especially true on the lower levels.